Since switching over to Google Chrome as my default browse some months back, I have had one persistent (see also annoying) issue: I have been unable to get the Flash Debugger to run properly in Chrome. I initially tried a number of fixes, none of which seemed to resolve the issue. Eventually, I gave up, and simply started using FireFox for debugging. Fast-forward a few months, and I am now ready to bail on FireFox due to memory usage issues (my Macbook AIR has almost gone up in smoke a few times thanks to these lil problems). To add to the fire, I have also been dealing with the HUGELY bothersome (and very common) issue of the browser caching my .swf files while I am debugging (i.e. I run debug, and the file displayed is a cached version, so I end up trying to resolve bugs that may not even exist anymore). So this morning, sitting in a cafe in Little Italy (San Diego), listening to the rain falling softly on the concrete outside, I decided it was high time I tackle theses issues. Luckily for me (and you), the solutions came quickly, and I now have Google Chrome debugging my flash builds, and running the latest build every time no less!
Debugging in Chrome:
Aaron West wrote a nice blog post outlining the how to make sure Google Chrome is using the debug version of the flash player here: http://www.aaronwest.net/blog/index.cfm/2010/4/27/Configuring-Chrome-with-Flash-Player-Debugger . Aaron did a very nice job of explaining the changes necessary to make force Chrome to use the debug player, so I will not reiterate them here; however, I will add one thing (which turned out to be the missing link for me): In order to find the correct Flash plugin to disable, you may first need to click the “Details” link in the upper right-hand corner of the screen. Doing this will expand the list of plugins (in my case, there were 2) and allow you to disable the correct one.
I saw a number of fixes for the caching issue, some of them better than others, but none quite as elegant as I would hope (i.e. a setting in Chrome to simple disable caching). Then I came across a blog post by Andre Gil’s (sorry for the spelling, I don’t know how to make the fancy accent over the e), which outlined a very nice solution in which Andre had written a small application that essentially gives you the option to launch Google Chrome with the cache disabled. You can get the app, and read about its’ use in the section titled “Cache Problems” of the following post: http://blog.somepixels.net/2010/05/how-to-develop-and-debug-flex-on-google-chrome/
That’s all folks. Now get back to work, and happy debugging!
I am still having some issues with caching. Currently, I have found that I most often have to do a hard-refresh in Chrome in order to force it to load the latest build of the .swf. I will be working on finding a solution for this and will update once I have it!